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Experience
Personal Work
Technical Art
Frame Machine
Jun 2024 - Present
Implemented ~30 emote animations into Unreal
Worked with animators to resolve technical issues importing animations in-engine
USC Games
May 2023 - Aug 2024
Lead Animator directing team of two animators, creating 8 advanced character rigs in Maya, and implementing assets into Unreal
Sep 2022 - Sep 2023
In charge of bringing the NPC's to life creating 3D models, rigs, animations, and